Substituting Motion Effects with Vibrotactile Effects for 4D Experiences


論文アブストラクト:In this paper, we present two methods to substitute motion effects using vibrotactile effects in order to improve the 4D experiences of viewers. This work was motivated by the needs of more affordable 4D systems for individual users. Our sensory substitution algorithms convert motion commands to vibrotactile commands to a grid display that uses multiple actuators. While one method is based on the fundamental principle of vestibular feedback, the other method makes use of intuitive visually-based mapping from motion to vibrotactile stimulation. We carried out a user study and could confirm the effectiveness of our substitution methods in improving 4D experiences. To our knowledge, this is the first study that investigated the feasibility of replacing motion effects using much simpler and less expensive vibrotactile effects.


4D体験において運動効果に代わる 振動触覚効果を用いた2つの方法を提案した.一つは前庭フィードバックに基づいたアルゴリズムを使用し,もう一つはカメラの視覚的な動きに合わせて振動を提示する方法です.