論文アブストラクト： Families preserve memories of their special and everyday experiences, though it can be hard to capture all these moments in everyday life. We explore the concept of automated forms of capturing family life and presenting them through situated, tangible everyday artifacts in the home. We designed Time-Turner, an always-on video recording system along with a set of three drink coasters that allow family members to easily search, filter and replay videos to connect to their past. We engaged households in speculative enactments and interviews to explore the design space. Our findings point to the value of witnessing real rather than staged moments and the ways in which the affordances of everyday artifacts can allow media to be 'lived with' as a part of everyday life. Yet our design also revealed tensions around sharing and changing perceptions across time and generations. This points to design challenges around safeguarding this media and capturing 'reality' as opposed to curated content.
論文アブストラクト： Adapting the visual designs of websites to a local target audience can be beneficial, because such design localization increases users' appeal, trust, and work efficiency. Yet designers often find it difficult to decide when to adapt and how to adapt the designs, mainly because there are currently no guidelines that describe common website designs in various countries. We contribute the first large-scale analysis of 80,901 website designs across 44 countries, made available via an interactive web-based design catalog. Using computational image metrics to compare the ~2,000 most visited websites per country, we found significant differences between several design aspects, such as a website's colorfulness, visual complexity, the number of text areas and the average saturation of colors. Our results contribute a snapshot of web designs that users in 44 countries frequently see, showing that the design of websites with a global reach are more homogenized compared to local websites between countries.
論文アブストラクト： We describe the design of SelfReflector an internet-connected mirror that uses online facial recognition to estimate your age and play music from when it thinks you were 14 years old. The mirror was created for a specific shop (SPeX PisTOls optical boutique), within a research through design project centered on the high street as a space of vital social, economic and environmental exchange that offers a myriad of psychosocial support for people beyond a place to purchase goods. We present in detail how the design emerged as our research interests developed related to IoT and how people use the high street to experiment with, and support sense of self. We discuss SelfReflector in relation to challenges for IoT, facial recognition and surveillance technologies, mirrorness and the values of a craft approach to designing technology centering on the nature of the bespoke and 'one-off'.
論文アブストラクト： Optimism and positivity permeate discourses of smart interactive network technologies. Yet we do not have to look too far or too deep to find anxieties knotting up on the horizon and festering below the network's glistening surface. This paper contributes a set of concepts, tactics, and novel design forms for addressing network anxieties generated through a design-led inquiry, or research through design approach. We present three technically grounded metaphors illustrated with examples selected from our exploratory design process. Weaving together concepts from surveillance studies, cultural studies, and other areas of the humanities with our visual and physical design work, we help draw attention to under-addressed concerns within HCI while proposing alternative ways of framing and engaging design issues arising with network technologies.