論文アブストラクト： Alt text (short for "alternative text") is descriptive text associated with an image in HTML and other document formats. Screen reader technologies speak the alt text aloud to people who are visually impaired. Introduced with HTML 2.0 in 1995, the alt attribute has not evolved despite significant changes in technology over the past two decades. In light of the expanding volume, purpose, and importance of digital imagery, we reflect on how alt text could be supplemented to offer a richer experience of visual content to screen reader users. Our contributions include articulating the design space of representations of visual content for screen reader users, prototypes illustrating several points within this design space, and evaluations of several of these new image representations with people who are blind. We close by discussing the implications of our taxonomy, prototypes, and user study findings.
論文アブストラクト： Smartwatches have a large potential to support everyday activities. However, their potential as assistive technologies in inclusive academic environments is unclear. To investigate how smartwatches can support students with intellectual and developmental disabilities (IDDs) to perform activities that require emotional and behavioral skills and involve communication, collaboration and planning, we implemented WELI. WELI (Wearable Life) is a wearable application designed to assist young adults with IDDs attending a postsecondary education program. This paper reports on the user-centric design process adopted in the development of WELI, and describes how smartwatches can assist students with IDDs in special education. The results reported are drawn from 8 user studies with 58 participants in total. WELI features include behavioral intervention, mood regulation, reminders, checklists, surveys and rewards. Results indicate that several considerations must be taken into account when designing for students with IDD, and that overall the students are enthusiastic about adopting an innovative smartwatch application in class, as they reacted positively about the technology and features provided.
論文アブストラクト： In recent times, programming environments like Visual Studio are widely used to enhance programmer productivity. However, inadequate accessibility prevents Visually Impaired (VI) developers from taking full advantage of these environments. In this paper, we focus on the accessibility challenges faced by the VI developers in using Graphical User Interface (GUI) based programming environments. Based on a survey of VI developers and based on two of the authors' personal experiences, we categorize the accessibility difficulties into Discoverability, Glanceability, Navigability, and Alertability. We propose solutions to some of these challenges and implement these in CodeTalk, a plugin for Visual Studio. We show how CodeTalk improves developer experience and share promising early feedback from VI developers who used our plugin.