Session:「Doing Design Research」

TaskCam: Designing and Testing an Open Tool for Cultural Probes Studies

論文URL: http://dl.acm.org/citation.cfm?doid=3173574.3173645

論文アブストラクト: TaskCams are simple digital cameras intended to serve as a tool for Cultural Probe studies and made available by the Interaction Research Studio via open-source distribution. In conjunction with an associated website, instructions and videos, they represent a novel strategy for disseminating and facilitating a research methodology. At the same time, they provide a myriad of options for customisation and modification, allowing researchers to adopt and adapt them to their needs. In the first part of this paper, the design team describes the rationale and design of the TaskCams and the tactics developed to make them publicly available. In the second part, the story is taken up by designers from the Everyday Design Studio, who assembled their own TaskCams and customised them extensively for a Cultural Probe study they ran for an ongoing project. Rather than discussing the results of their study, we focus on how their experiences reveal some of the issues both in producing and using open-source products such as these. These suggest the potential of TaskCams to support design-led user studies more generally.

日本語のまとめ:

Cultural Probes(調査対象の社会や団体に属する人にカメラや日記などを預け、自主報告的に情報を提供させる現状調査の手法)のための、簡単に再現可能なオープンソースの組立式カメラ「TaskCam」を提案します。

Deployments of the table-non-table: A Reflection on the Relation Between Theory and Things in the Practice of Design Research

論文URL: http://dl.acm.org/citation.cfm?doid=3173574.3173775

論文アブストラクト: Design-oriented research in HCI has increasingly migrated towards theoretical perspectives to understand the implications of newly crafted technology in everyday life. However, in this context, the relations between theory and understanding the things we make are not always clear, especially the degree to which the nature of research artifacts is revealed through or determined by theory. We examine a series of field deployment studies we conducted with our research artifact table-non-table over the course of four and a half years that we came to see as a postphenomenological inquiry. Importantly, our interpretations of this artifact, methodological concerns, and theoretical groundings evolved over time. We account for and critically reflect on these shifts in the relationship between theory and our design artifact. We detail how theory was enacted and embodied in our design research practice and offer insights into the complex relations between theory and things in design-oriented HCI research.

日本語のまとめ:

table-non-tableは、特別な土台の上にA2程度の大きさの紙を1000枚程度重ねたものです。この土台は、1日に数回数秒間移動します。この実用的でない物体を様々な環境に取り入れ、それが与える影響を分析しました。

“Debrief O'Clock”: Planning, Recording, and Making Sense of a Day in the Field in Design Research

論文URL: http://dl.acm.org/citation.cfm?doid=3173574.3173882

論文アブストラクト: Design research is generative, intuitive, experiential, and tactical. Documenting the design research process helps to communicate these decisions, judgements, and values that are embodied in design products. Yet, practices for documenting design research are underreported in the CHI community, particularly for immersive design research field studies. We contribute the "Debrief O'Clock" fieldnote practice for documenting design research field studies, comprising collaborative discussion sessions and the production of written research accounts. We show how the Debrief O'Clock practice emerged in the context of a Digital Community Noticeboard project with a very remote Australian Aboriginal community, and explain three key purposes of Debrief O'Clock as: 1) an early stage data recording and analysis process; 2) a tactical manoeuvre in responsive project planning; and 3) a mechanism for personal debriefing and reflexivity. We conclude with a series of open practical, ethical, and methodological questions to advance the discussion of design research documentation practices.

日本語のまとめ:

デザイン・リサーチにおける、記録が与える影響とそれらの残し方の分析です。1日毎の体系的な記録は成果につながらず、実践の総合的振り返りが成果につながることを考慮した計画、記録、デザイン手法を提案します。

The Theory-Practice Gap as Generative Metaphor

論文URL: http://dl.acm.org/citation.cfm?doid=3173574.3174194

論文アブストラクト: The theory-practice gap is a well-known concept in HCI research. It provides a way of describing a space that allegedly exists between the theory and practice of the field, and it has inspired many researchers to propose ways to "bridge the gap." In this paper, we propose a novel interpretation of the gap as a generative metaphor that frames problems and guides researchers towards possible solutions. We examine how the metaphor has emerged in HCI discourse, and what its limitations might be. Our examination raises concerns about treating the gap as given or obvious, which could reflect researchers' tendencies to adopt a problem-solving perspective. We discuss the value of considering problem setting in relation to the theory-practice gap, and then explore Derrida's strategy of "reversal" as a possible way to develop new metaphors to capture the relationship between theory and practice.

日本語のまとめ:

理論と実践のギャップに関する研究です。ギャップの原因となっている比喩的表現がどう出現したのか、その限界は何であるかを突き止めるため、デリダの「逆転」戦略を参考にし、メタファ研究の視点から問題解決のための解釈を提案します。